🖼️ Canvas vs. SVG: What’s the Difference?
When creating graphics on the web, you’ll often choose between Canvas and SVG. They both draw visuals—but in very different ways.
🎨 What is Canvas?
- Pixel-based
- Uses the
<canvas>
element - You draw with JavaScript
- Once drawn, shapes are fixed and not easily interactive
Best for:
- Games
- Animations
- Large, fast visual updates (like data graphs)
✏️ What is SVG?
- Vector-based
- Uses the
<svg>
element - Shapes (like circles, lines, etc.) are defined with code
- Each shape is a DOM element—easy to style, animate, and interact with
Best for:
- Icons
- Diagrams
- Interactive UI graphics
🔍 Key Differences
-
Scalability
- SVG scales perfectly on all screen sizes
- Canvas may become blurry when resized
-
Interactivity
- SVG elements can be styled or clicked directly
- Canvas needs extra code to make shapes interactive
-
Performance
- Canvas is faster for complex, frequent updates
- SVG handles simpler visuals more efficiently
âś… Quick Rule of Thumb
- Use Canvas for speed and real-time updates
- Use SVG for clarity and interaction